Breaking Wind

Saturday April 30, 2022

Without further ado…let’s get the bad news out of the way. I struggled with this a little, but there is no way I will be able to make the release date of June 30th of this year. Even if I pushed really hard and released a bug-riddled mess, it would STILL be incomplete. There is […]

Enter: Urusagi

Thursday March 31, 2022

The time has finally come. Welcome to the reveal of the final Mythlink planned for the 1.0 release of Mythlink! We’ve had our tough brawler with Minorod, our silly jokester with Galest, so what’s left? A cute and cuddly representative of course! And Urusagi (oo-roo-sah-gee) is here to fit the bill. Note these colors are […]

Breaking New Ground

Saturday February 19, 2022

Back in December, we showed off a small sampling of Minorod and the lightning-based abilities. This month, we’ll look at the other side and preview a few of the ground-based abilities a Minorod can charge into battle with. Let’s start with a pretty boring one: “Earthen Brace”. Earthen Brace isn’t flashy, but is a passive […]

Looking Forward and Looking Back, 2021-2022

Thursday January 13, 2022

This is now what…the 4th year of doing these annual review/preview blogs? You know the drill, let’s do it. 2021 A slow year for development. After 2020’s blistering pace, 2021 came to a screeching halt. Nevertheless, there were things that got done. 1) Mythlink 3D Models and Animations There was some decent success here in […]

A Shocking Christmas

Monday December 27, 2021

A belated Christmas gift! This month we’ve got a few of Minorod’s abilities on display. Specifically, 3 of Minorod’s lightning-based abilities. First up we have the “Lightning Rod” ability. Here, a Minorod will use it’s uniquely designed horn (complete with gold ring, for extra conductivity) to channel a lightning bolt from the heavens. This ability […]

Not Stuffed

Saturday November 27, 2021

And just like that, the holiday season has begun! Unfortunately, the blog post this month is not very seasonal. That is, instead of getting a hearty helping of content updates instead there is…nothing! Indeed, rest assured that development is moving along but currently the game is in a “grind it out” stage without much to […]

Galest Gets Moving

Monday October 25, 2021

‘Tis the season for ghosts! What better time to show off some of the animations for the just announced ghost Mythlink- Galest? This is just an animation preview, so it won’t be as detailed or implemented in the game like back in July when we did similar for Minorod. Unfortunately, there isn’t really anything else […]

Enter: Galest

Tuesday September 28, 2021

The leaves are changing, it’s getting cooler outside, and October is approaching. That can only mean one thing, Halloween is just around the corner! That being the case, what better time to introduce the ghost themed Mythlink! These are still some very early 3D drafts of the Mythlink, as you’ll note by the lack of […]

A Grind-It-Out Month

Monday August 30, 2021

As you may have guessed from the late-month post, not too much to show off this time! Instead, I’ll just give an update of where everything is at in the development pipeline (jeez this really is starting to sound like work now). The Next Mythlink: Design is finished and the concepts have already been sent […]

Minorod Gets Moving

Saturday July 17, 2021

First, in order to get the elephant out of the room, we need to announce that unfortunately, Mythlink did not win the weekly fan favorite in the Game Development World Championship. Ah well, there will be more contests in the future. In fact, since Mythlink will not be officially released until next year, we will […]

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